Engineer with a designer's eye.
I've spent six years turning ideas into shipped software — from 48-hour jam games to the immersive sports app Meta features on Quest. My sweet spot is the bridge between design and code: building tools that let designers work directly in Unity, and features where UX decisions matter as much as frame rate.
These days I also work agentically: Claude Code wired via MCP into Unity, Jira, Confluence and Notion — I bring the engineering and functional definition, AI does the manual labor, I review and iterate.
UNITY / C#VR / OPENXRHLSL / SHADERGRAPHC++ / OPENGLNEXT.JS / REACTAI-ASSISTED DEV